The official site for the short TV anime of Hori’s Azur Lane Bisoku Zenshin! four-panel manga started real time a limited time video for the anime on Tuesday. The video sneak peaks “Yearning for!,” one of the anime’s signature tunes by Emi Nitta, and furthermore uncovers the anime’s January 11 debut date on Tokyo MX and BS11. (It will debut on AT-X on January 13.)
Masato Jinbo (Chaos;Child) is coordinating the anime, and Yū Satō (Kiratto Pri☆Chan) is composing the contents. Yostar Pictures is delivering the work alongside studio CANDY BOX. Yokohama Animation Lab is credited with creation collaboration. Hiromitsu Hagiwara (Nozo × Kimi) is the character planner, and Hagiwara and Kengo Saitō (SSSS.Gridman) are the main liveliness chiefs. SHADE (Miru Tights) is creating the music. Emi Nitta is performing one of the signature melodies “Aching for!,” and Yui Sakakibara is playing out another signature tune named “Mahiru-iro Siesta” (Midday-hued Siesta).
The anime stars:
Nozomi Yamane as Javelin
Yō Taichi as Ayanami
Maria Naganawa as Laffey
Rika Abe as Z23
Sumire Uesaka as Akashi
Minami Takahashi as Baltimore
Ayane Sakura as Prinz Eugen
Hori dispatched the manga in April 2018, and it is serializing on the establishment’s authentic Twitter account and on distributer Ichijinsha’s Azur Lane site.
The fundamental TV anime of Xiamen Yongshi’s Azur Lane cell phone game debuted in October 2019. Funimation streamed the arrangement with English captions and an English name. Scenes 11 and 12 of the anime broadcasted in March.
In the first game for iOS and Android gadgets, players gather mid twentieth century warships from different nations and use armadas of six boats to fight adversaries. Shanghai Manjuu and Xiamen Yongshi built up the game, and bilibili delivered it in China in May 2017. Shanghai Yostar delivered the game in Japan in September 2017. Yostar delivered an English adaptation of the game in May 2019.
Yostar depicts the game as:
Azur Lane features an interactive combat system that combines the best of strategy and 2D shooter games. Players must command a flotilla, divided into two parts: the Vanguard Fleet and the Main Fleet. While the Vanguard is responsible for striking and clearing operations, the Main Fleet must focus on fire support and dealing damage to enemy ships. Strategy is key, and players must build their fleets carefully to succeed on the high seas. Players can strengthen their fleets from the base via the Academy and Dorms, where they can earn experience points, buy items from the shop, or improve their skills in the Classroom.